Pre-Production:
Introduction/Team Members/Synopsis
Inspiration
Colour Sheets
Environment Sketches
Jenny Character Sheet V1
Jenny Character Sheet V2
Pup Character Sheet
The Life and Death of Jenny's Mum
Ball Pup Rough Concept
Jenny and Pup Interacting
Jenny's House V1
Jenny's House V2
Jenny's Room Rough Concept
Sea Animation Tests
Colour Tutorial Written
The Music
Storyboard V1
Storyboard V2
Storyboard V3
Animatic V1
Animatic V2
Animatic V3
Pre-Production for other projects:
Game concept art
Hand Colour Concepts
Prop Concepts
Cherub Concepts
Dead Deer Concepts
Production
Update 1: Production has started!
Update 2: Keep Moving Forward
Update 3: Christmas Cheers
Update 4: Slow and Steady
Update 5: New Years Eve
Update 6: Quiet
Update 7: Shaking off the Snow
Update 8: Colour
Update 9: Dusting off the Blog
Update 10: Lights Glisten on The Salty Sea
Update 11: Oh Wow! The Ocean!
Update 12: Done and Dusted
Final Update
Other Work for Other Projects during Production:
Magpie Concepts
BFX Contest
Magpie Animations
Monday, 19 May 2014
Sunday, 18 May 2014
Finished! DONE! COMPLETED!!!
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| The development of a shot. From animatic, to line work, colour and finishing touches. |
Pat was defiantly my star player, taking critique well and taking the brunt of the work. Without her I don't think we could of gotten this much done. Taking on the majority of the Pup shots was a brave task and she took it so well. You can tell that at the start she was a little shaky but she really got into the flow and produced some great work. Not only did she animate Pup but she also did the backgrounds for the outside, she pretty much planned the whole town, giving it an amazing consistency. Even on top of all this she helped with colouring to. Pat was a real pleasure to work with and sometimes I worry she's sometimes over looked when it comes to this animation course but I've never met anyone so hard working.
Ella did a great job also. It's a shame that I couldn't really give her much else to do besides colour work and background design for Jenny's room but without her I'm sure we'd still be colouring in right now. Ella was a hard worker and when it came down to it she got what we needed done on time. She was late coming in sometimes but once she was there she would knuckle quickly. Ella had her confidence knocked at the beginning of the third year when her pitch wasn't excepted so I hope her work on Pups had helped fill that gap. She really took the pressure off and it was great that she was part of the films production process.
Will, bless him, did more on my film than I thought he would. I knew when he decided to make his own film that our original plans to have him be my right hand man would have to be pushed aside. Still despite this he pitched in, doing small shots when he could. I took over the majority of shots planned for him in the end but the shots he managed to do look great. Will is a very expressive and talented animator so to have that level of animation in my film really gave it a shine. I'm very grateful and I tried to repay the favour by doing some animation on his film, although it can't compare to what he did for me.
The music for the film, done by Tom Britton, came out just how I thought it would. Absolutely fantastic. Each time he came back to me it was hard to think of things to say in terms of critique but we managed to communicate well, despite the majority of it being over email. I think the music really helped sell the emotion of the film and it's great to have his talent be apart of it.
I felt a lot stress at the start of the production, worries and and anxiety oozed out of me when I was writing up the initial schedule but I think it was that stress that pushed me to get so much done and in the end by the time I was finished I wasn't stressed at all. I feel comfortable and happy it's completed. Perhaps not a healthy directing method but it worked. It was a great experience being a director, despite all the initial stress. If possible I'd like to do it again, most likely on an independent basis.
There are a few things I wish I did during the production process, like actually going on that trip to the seal sanctuary to study seals for the day, or perhaps gone to study seaside towns on a more intense scale. I also wish I stood my ground a little more when it came to certain changes, like instead of having Jenny's shells in her front coat poach they were in a bucket instead, I liked how it showed Jenny was scruffy and also gave her a feeling of closeness to the shells, but it did give the story better flow so swings and roundabouts. I am glad that due to us being so a head of time I managed to do some final touches in After Effects. Adding shadows to certain shots, giving a slight burn around the edges to bring the eyes in and finally a slight water colour paper overlay to the whole thing to really bring out the storybook illustration look I wanted from the beginning.
With all that done and said it's strange to think it's over. For now I'm going to rest for a week or two and then get ready for the rest of my life. Nice.
Saturday, 17 May 2014
BFX Bonus Mission
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| Factory/Paper Person Concept |
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| Story Concept Suggestions |
The 30 second animation takes place is a factory in which people go to become perfect. The main character, a young woman, goes on the conveyor belt ready for her new look. She becomes intimidated by the machine and is pulled through and when spat out the other side has been transformed into this paper being. Horrified at what she's done to herself she pulls herself apart. Scraps of her self land on the floor and it pulls out to reveal other piles of paper which are other people who shared her fate.

We went through a few ideas but this came out the strongest. I made a few rough story concept pieces and the final storyboard and then the final animatic. It's a great experiance. I've been made lead Story Artist and Lead 2D Animator.
Last week it was announced that we made it into the finals and now we're set to go to Bournemouth for 6-7 weeks. It's exciting and I hope we do Lincoln proud! Our pitch can be viewed here!
Final Animatic
Thursday, 8 May 2014
Update 11: Done and Dusted
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| Shot 33 Colour |
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| Poster Easter Egg Image |
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| Credits Image 1 |
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| Credits Image 2 |
I hope to just beauty it up a bit After Effects with Will giving me a few pointers. Nothing to over the top but just little things that give the film some polish.
Sunday, 13 April 2014
Update 10: Oh wow! The ocean!
All environmental shots were done swiftly and I'm very happy how they all turned out. Now it's all colour work. Everyone now is colouring, except Will of course, who is working on his own film.
When it comes to colouring I always try and slow down the frames onto twos when the character's are still. I knew I wanted every frame to have this boil but to have it on ones when the characters are still go to quickly and it really messed with my eyes, I worried it would mess with the audiences as well. Putting the still boil on twos did create a lovely effect, almost like the characters are just slowing down and the boil is simply them breathing. It's great. Objects, like Jenny's bucket for example, don't have this boil when they are still. I did this for a few reasons, one to stop it from being to distracting, the eye should focus on Jenny and Pup, and also because an object doesn't breath, it should just blend in with the background to best of it's ability.
Saturday, 8 March 2014
Update 9: Lights glisten on the salty sea
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| Shot 3: Animation and Background by Pat. Sea animation by me! |
I also fixed shot 49. Jenny is looking much less malformed. Hurrah! It's below with some other shots I feel proud of.
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| Shot 30 (Pup animated by Pat) |
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| Shot 49 |
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| Shot 58 |
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| Shot 37 |
Also in the world of "Not Pups" I helped Dan out with his film. He wanted some lighting concepts. He gave some some blank line work and some colour concepts and I went to town on creating ideas for the lighting. I started out in rough grey scale and then once Dan was happy I went to colour. It was a short notice job and was done over the weekend.
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| Version 1 |
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| Version 2 |
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| Version 3 |
Overall things are going well. Ella is continuing to colour and Pat is tweaking backgrounds and also doing colour work. Very positive all round.
Monday, 17 February 2014
Update 8: Dusting off the blog
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| Ugly shot 49 |
Will is slightly slow at doing shots but seeing as he is working on a film of his own I don't feel I could lay on the pressure on him harshly. I give him wide deadlines to compensate and he usually fulfills them. I feel due to this that my original plan to have the animation done by March may not work out. This is ok though, I don't mind going into March and any shots that Will has yet to complete by that time I will just take over. I understand Will's lack of work comes from the fact he is not only balancing a film of his own but also a recurring freelance job, so taking on the shots myself is to be expected.
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| Less Ugly shot 50 |
She isn't the only person colouring, a second year Rob has taken keen interest and completed a shot for me, although his work output is also slow. Another second year, Hana, also offered to help and completed one shot but hasn't gotten back to me for doing another. I have found I can't rely to strongly on the second years for help and I don't feel confident enough to pressure them for help. I do need the help but they have work of there own to produce and the colour work isn't interesting enough for them to join my team. Sadly this is probably the only area I really need help in.
This is why Ella's recent reluctance to colour is concerning and I hope she gets back into the flow soon.
Pat, like always, is on track and has done all her animation work for the film and has moved onto background work. She's doing great work and I have no current critic to give her when it comes to her commitment to the film.
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| Shot 19 |
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| Shot 54 |
So yeah, same old same old. All seems well! For now...
Tuesday, 21 January 2014
Update 7: Colour!
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| Shot 20 |
Next I did some shots of Jenny getting her hat for Pup, 23 and 25. These were very easy as one was just a continuation of the other shots movement.
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| Shot 23 |
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| Shot 25 |
Tuesday, 14 January 2014
Update 6: Shaking off the snow
All caught up and still ahead of time. With these shots Pat had animated Pup and I animated Jenny after the fact, in attempt to make Pup look consistent.Also I did a turn around for Ball Pup as we seem to have move into the colouring stage of out production. Ella has completed her background work and is now chugging along with colouring shot 1.
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| Shot 22 |
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| Shot 21 |
Monday, 6 January 2014
Update 5: Quiet
Not much to post this week as I've done nothing. It was a lot of family time last week and I had to sort out coming back to Lincoln and cleaning the house and dissertation and blah, blah, blah. I'm still ahead by two weeks so no pressure.
Everyone else seems to be doing ok. Will has caught up and Ella is back on track. Pat is still on time but the shot she sent me this week was of poor quality and sadly I had to ask her to it again. To defend Pat she has been working hard on other things and more than likely spending time with her family so I can understand why it seemed so rushed. Still I hope this isn't to much of a bruise on Pat's ego.
For now the film is chugging along and I have been spending most of today working on the next shot so more work will show up on the next update.
Keep on truckin'
Everyone else seems to be doing ok. Will has caught up and Ella is back on track. Pat is still on time but the shot she sent me this week was of poor quality and sadly I had to ask her to it again. To defend Pat she has been working hard on other things and more than likely spending time with her family so I can understand why it seemed so rushed. Still I hope this isn't to much of a bruise on Pat's ego.
For now the film is chugging along and I have been spending most of today working on the next shot so more work will show up on the next update.
Keep on truckin'
Tuesday, 31 December 2013
Update 5: New Years Eve

Work is continuing at the same steady pace, another two shots done, short and simple, not a lot to say about them in terms of acting, the just push the story a long.Meanwhile Pat has fixed the shots from the previous week. I needed
to tweak shot 60 in the end as some things I felt I could only explain by
doing. I changed the pacing of Pup popping up as I know Hilary suggested holding on this shot. The biggest change was to Pups face. It looked as though he was looking to the side, rather than the horizon, and he had an oddly mischievous look on his face. These edits were minor and I wanted Pat to move on to the next shots, I informed her of the changes and she had no problem with them. Will is still behind but is slowly catching up.
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| Shot 60 Pat's Edit |
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| Shot 60 My Edit |
Tuesday, 24 December 2013
Update 4: Slow and Steady
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| Shot 41 |
Jenny's final shot was finished as well and although I feel it could be better it works for now and if I still feel disappointed near the end of the animation production then I'll make tweaks then. For now I feel it portrays what is needed for the shot.
Pat has giving me shots but they needed tweaking, I gave her some notes to work with, hopefully
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| Shot 59 |
For now progress has slowed down slightly but I'd just put it down to the Christmas season and I'm sure people will catch up soon.
Monday, 16 December 2013
Update 3: Christmas Cheers
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| Shot 33 |
I've been working on shot 41 which is making steady progress. I fixed the legs on shot 33 and now it plays out perfectly. Shot 9 was next on my list and seems to play well. I've decided to work on shot 18.5 as it's very collaborative and it'd be best to work on it when everyone is around. For now I'm just going to carry on with whatever's next on the schedule.
I'm also going to try and balance some dissertation research while doing this but seeing as I'm ahead hopefully this wont be to difficult.
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| Shot 9 |
Sunday, 8 December 2013
Update 2: Keep Moving Forward!
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| Shot 33 Background |
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| Shot 7, my edit |
Also I had to make edits to Pat's shot, Shot 7, nothing big but she was making quick progress with the other shots and the change was nothing big so I decided to just make them while my work was getting finished so quickly. All I did was edit the smear frame and make it so the tale goes up after he falls, so it leads on nicely to the next shot. It's still very much Pat's shot though and she did a great job with it.
Lastly, going back to shot 33, I've been struggling with it, getting Jenny to move around the ball convincingly. Her legs have gone to long as well. This will be something for me to sort out this week. Other than that things are moving smoothly.
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| Shot 33 WIP |
Saturday, 30 November 2013
Production!
About two weeks ago we started production. We're currently ahead of schedule, seen here. Everyone is working hard and seems pretty confident so far. I'll try and update weekly. As for now I'm very confident in my team.
Also on another note I created a colouring tutorial video awhile back to give to anyone interested in helping with colour.
Hopefully this will be useful in helping understand the method I'll be using to make this film.
A challenge that we overcame this week was the opening shot. Thanks to Will and some after effects magic we split the background into two 3D planes, the sky and ground, so that that when we panned down it looks convincing. I feel it helps the films opening.
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| Opening Sequence Sea |
Then further on we placed the animation of Jenny on top and found the shell needed sea foam running off it. Once again this wasn't something I could do in flash as it stood. I decided we needed to export shot in after effects and then put it back in Photoshop again for the sea foam effects. I was slightly worried about quality being lost after 2 exports but they both seemed clean and the effect needed was there.
There are still some things to add to shot one, such a the seals jumping out the sea, but these rough tests show it can be done rather simply.
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| Opening Shot Test (after effects by Will Wivell) |
Other than that shots are making good progress. Everyone it working well I am hoping to get all the animation done by at least March.
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